| Base settings |
|
Game speed
|
2 |
|
Unit speed
|
0.5 |
|
Moral
|
Morale is calculated from point ratio and days played by defender. Morale increases with time, the longer a player is playing the less he is protected by morale.
|
|
Build queue
|
Enabled |
|
Tearing buildings
|
Enabled |
|
Vacation mode
|
Enabled |
|
Amount of hours after the end of the sitting period during which joint actions are forbidden
|
hours |
| Map |
|
Select direction of village at startup
|
Disabled |
|
Duration to wait to start over
|
0 days (8 hours) |
| Beginner protection |
|
Attack Protection
|
5 days |
|
Advanced attack protection by ratio of points
|
60 days |
|
Ratio of advanced attack protection
|
20x |
| Building |
Base build time |
Minimum Level |
Maximum Level |
|
Clay pit
|
0:07:30 |
0 |
30 |
|
Hiding place
|
0:15:00 |
0 |
10 |
|
Iron mine
|
0:09:00 |
0 |
30 |
|
Farm
|
0:10:00 |
1 |
30 |
|
Warehouse
|
0:08:30 |
1 |
30 |
|
Smithy
|
0:50:00 |
0 |
20 |
|
Wall
|
0:30:00 |
0 |
20 |
|
Workshop
|
0:50:00 |
0 |
15 |
|
Timber camp
|
0:07:30 |
0 |
30 |
|
Rally point
|
0:10:00 |
0 |
1 |
|
Statue
|
0:12:30 |
0 |
1 |
|
Stable
|
0:50:00 |
0 |
20 |
|
Academy
|
9:00:00 |
0 |
1 |
|
Barracks
|
0:15:00 |
0 |
25 |
|
Village Headquarters
|
0:07:30 |
1 |
30 |
|
Market
|
0:22:30 |
0 |
25 |
| Unit |
Base build time |
Costs |
Offensive strength |
General defense |
Cavalry defense |
Archer defense |
Speed |
Haul |
| Heavy cavalry |
0:30:00 |
200
|
150
|
600
|
6
|
150
|
200
|
80
|
180
|
11.0
|
50
|
| Scout |
0:07:30 |
50
|
50
|
20
|
2
|
0
|
2
|
1
|
2
|
9.0
|
0
|
| Ram |
0:40:00 |
300
|
200
|
200
|
5
|
2
|
20
|
50
|
20
|
30.0
|
0
|
| Spear fighter |
0:08:30 |
50
|
30
|
10
|
1
|
10
|
15
|
45
|
20
|
18.0
|
25
|
| Paladin |
3:00:00 |
20
|
20
|
40
|
10
|
150
|
250
|
400
|
150
|
10.0
|
100
|
| Catapult |
1:00:00 |
320
|
400
|
100
|
8
|
100
|
100
|
50
|
100
|
30.0
|
0
|
| Light cavalry |
0:15:00 |
125
|
100
|
250
|
4
|
130
|
30
|
40
|
30
|
10.0
|
80
|
| Swordsman |
0:12:30 |
30
|
30
|
70
|
1
|
25
|
50
|
25
|
40
|
22.0
|
15
|
| Axeman |
0:11:00 |
60
|
30
|
40
|
1
|
40
|
10
|
5
|
10
|
18.0
|
10
|
| Nobleman |
2:30:00 |
40000
|
50000
|
50000
|
100
|
30
|
100
|
50
|
100
|
35.0
|
0
|
| Last Conquer Update |
May 24, 2012, 9:37 p.m. |
| Last Player Update |
May 24, 2012, 8:33 p.m. |
| Last Village Update |
May 24, 2012, 8:33 p.m. |
| Last Ally Update |
May 24, 2012, 8:21 a.m. |
| Last Kill Update |
May 24, 2012, 8:06 p.m. |
|